Hey Hey
Ein neues Update für den UT3 Editor ist drausen.
Hier könnt ihr es
Downloaden.
New Features and Tools
New color picker
Update in real time, e.g., change color and see level lighting update as you drag!
Properly deal with HDR colors
Capture from the entire screen ? even your desktop!
http://udn.epicgames.com/Three/ColorPicker.html
Screen door fades
New screen door dissolve effect for fading primitives (SM3+ only)
Actors can fade in/out based on their MaxDrawDistance
Static meshes, ProcBuildings, Skeletal Meshes and SpeedTrees are supported
Static Mesh LODs can and Massive LODs can cross-dissolve between each other
To enable this feature:
Set 'bAllowScreenDoorFade' to True in [Engine.Engine] .ini file
Set 'bUsedWithScreenDoorFade' on materials that should fade
New package backup system to prevent lost work due to a crash
Snap to recovery feature for post process overrides allows you to choose a snap directly to the level pp settings instead of a gradual recovery
Whole scene dynamic shadow for dominant directional lights around the camera which blends out to precomputed shadows based on distance